About GTAFriends
What makes GTAFriends different
- Reliability, not just posts. Everyone has a reliability score (🟢🟡🔴) based on whether they actually showed up. Hosts see who’s likely to flake; good teammates build a track record.
- Event chat for coordination. Each event has its own chat for the host and participants. Use it to coordinate; you’ll still message the host on your platform (PSN, Xbox, etc.) before start to join the session.
- Commitment = session happens. Reserving means you’ll be there and message the host. That expectation is what makes sessions run. We frame it clearly so everyone knows what they’re signing up for.
- Platform-specific. You only see events for your platform. No scrolling through PC lobbies when you’re on PlayStation.
- Post-session verification. After a session, hosts and players confirm who attended. That’s how reliability scores stay honest and useful.
Real friendships, not just sessions
We want friendships in this game to actually happen and be meaningful. Social interaction online is more common than ever, and real-life connection is often harder to find. GTAFriends is built so that showing up, being reliable, and playing together can turn into real connections—not just one-off runs.
GTA 6 and future games
GTAFriends is built for GTA Online today. When GTA 6 (or a GTA 6 Online–style mode) releases, we plan to support it so you can find reliable sessions there too. We’ll update the site and add options as those releases roll out.